Update Alpha 0.24
CRYTTER (v0.24) » Devlog
Update 24:
Added:
- New torch model and flame particles
- New rooms
- New item spawners
- New ambient dust particles when exploring the Crypt
Changed:
- A certain creature is now slightly more aggressive
- Inventory no longer automatically closes when dropping items
- Items can now be swapped in the inventory by placing one onto another
- Pressing escape in the inventory now closes the inventory without opening the pause menu
- Change pause menu in the Crypt to be more similar to the Cathedral pause menu
- Increased transparency of pickup and examine indicators
- Improved torch and flame movement when crouching and jumping
- Wall torches particles now emit light to simulate more realistic flame light
- Change wall torch flames to emit vertically
Fixed:
- Fixed being able to sneak up behind a certain creature without upsetting it
- Fixed inconsistent camera movement caused by FPS when in pain
- Fixed the placement of an Artefact in a certain corner room
- Fixed the player being able to control the camera whilst in the Crypt pause menu
Files
Crytter_a0.24.zip 81 MB
97 days ago
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CRYTTER (v0.24)
A procedurally generated arcade horror game!
Status | In development |
Author | SpilledSoup Projects |
Genre | Survival |
Tags | 3D, Arcade, Dungeon Crawler, First-Person, Horror, Low-poly, Procedural Generation, Retro, Singleplayer |
Languages | English |
More posts
- Update Alpha 0.24.197 days ago
- Update Alpha 0.23Oct 17, 2024
- Update Alpha 0.22Jul 18, 2024
- Update Alpha 0.21Jul 07, 2024
- Update Alpha 0.20Jun 23, 2024
- Update Alpha 0.19Mar 04, 2023
- Update Alpha 0.18Nov 12, 2022
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